Languages
TypeScript · JavaScript · Go · Python · SQL
Hi, I am
Senior Backend Engineer / Founding Engineer at Jumbo
Founding Engineer
Software Engineer
About me
Systems that move ~600K req/min, settle ₹5 Cr of payment throughput at peak, and shepherd tens of crores in in-game transactions without losing a paisa to float drift.
Four years of designing and scaling real-time systems on AWS. I care about correctness under load, clean service boundaries, and the kind of observability that turns a three-a.m. page into a five-minute fix.
I'm strongest where systems design, performance, and execution leadership meet — atomicity and idempotency in payments, tail-latency hunting with Locust and Percona, Kinesis + Glue + Athena pipelines, WebSocket fleets, and Redis-backed event aggregation.
Skills
TypeScript · JavaScript · Go · Python · SQL
Node.js · gRPC · REST · WebSockets · Microservices · Event-driven · ETL · System design
PostgreSQL (RDS / Aurora) · MySQL (Aurora) · ClickHouse · MongoDB · Redis
Lambda · EC2 · EKS · S3 · API Gateway · Kinesis · Firehose · Step Functions · Glue · Athena · SQS · Cognito · CloudWatch · Personalize
Docker · Kubernetes · Terraform · NGINX · Airflow · CI/CD · Datadog · Percona · Tailscale · Git
Blogs
Full-text vs B-tree on a 93M-row table. Same query, same data — and the difference between 21 seconds and 0.6 seconds came down to one config knob.
Kubernetes · MultiplayerLong-lived player sessions don't autoscale like an HTTP service. A walkthrough of the architecture I built around Agones, Open Match and a custom Game Server Manager to allocate rooms, re-use warm pods, and scale by room count.
AWS · Data PipelineValidate, route, transform, catalog, query. A walk through an event-driven pipeline that pushed cost down ~66% and made Athena queries sub-second on a Parquet lake.
Work
async_hooks, reducing MTTR and surfacing perf bottlenecks across services.§ Internal innovation
Education
Srinivas Institute of Technology, Mangalore · 2021
Contact me
Scale, correctness, or a system quietly bleeding cost — I'd love to hear about it.
GitHub
github.com/NeuronEnix